/*
** Haaf's Game Engine 1.8
** Copyright (C) 2003-2007, Relish Games
** hge.relishgames.com
**
** Core functions implementation: power (stub empty functions by JasonP)
*/


#include "hge_impl.h"
#include <d3d8.h>
#include <d3dx8.h>

void HGE_Impl::_InitPowerStatus()
{
}

void HGE_Impl::_UpdatePowerStatus()
{
}

void HGE_Impl::_DonePowerStatus()
{
}


